There has been a growing demand for content these last few years. Seems a game isn’t worth its salt unless it can last a hundred plus hours. You look at the game of the year contenders, The Witcher III, Fallout 4, and the thing they share in common is their length. Roguelikes take the concept of longevity up to eleven. They are literally without end. While there were games in this genre before 1980’s Rogue, it was that game that codified many of the game play elements that we have to come to love. From the permadeath to the procedurally generated “dungeons”, there is something about these kinds of games that keep you playing long into night for years.
FTL: Faster Than Light is almost unique in the genre, having less RPG elements and a focus on space exploration. I bought the game not long after it was released, way back in 2012, and loved it. You are in command of a ship rushing from one end of the galaxy to the other being pursued by a rebel army with news for the galactic federation. At the end you have to turn around and fight the flagship of the rebel fleet. You build up your crew, the weapons on your ship and upgrade its systems as you go, hoping that you landed on enough scrap to craft a vehicle powerful enough to take down the looming behemoth.
I have successfully done this on normal mode only twice in vanilla FTL, and once in the harder but much better FTL: Faster Than Light Advanced Edition. The game is Nintendo hard. It’s tense and highly enjoyable. There are loads of ships to unlock and even a difficulty beyond normal to tackle if you end up better at the game than I am. With an infinite number of ship, star system and enemy configurations there is enough game here to keep you busy for, say, four years? Now that four years has passed it might be a good idea to look into a few other stellar examples in the genre. Here’s five games in the same vein to check out.
Top Five Games Like FTL: Faster Than Light
5 – The Consuming Shadow
All the while you must pay attention to the timer and your own sanity. I love a good sanity meter, and this game delivers. Borrowing a little from Eternal Darkness, the lower your sanity gets the more weird stuff you see. Monsters that aren’t there, anxiety issues etc. The best thing about having low sanity is seeing the options buttons flicker to read kill yourself. Hit the button at the wrong time and you find yourself frantically hitting the space bar so as to not put a bullet in your brain. Harrowing stuff.
The game does have its faults though. The combat is at best passable, which to me makes it terrible. The graphics too are nothing to write home about. I feel it makes up for these short comings with its wonderful mystery elements and a great soundtrack. The icing on the cake is the writing though. You’d be hard pressed to find a game so obviously well written.
4 – The Binding of Isaac: Rebirth
The game is filled with grotesque imagery bent through the lens of cute. The bosses are nauseating as much as they are plush. Really, you wouldn’t believe how many of the creatures are available somewhere in cuddly toy form. Again, this game is hard. You’ll die a thousand times before you reach the final end, which isn’t where you think it is. All in all, in terms of longevity this is the game where you’ll get the most in terms of game play per dollar. Check it out if you’re a fan of FTL.
3 – Bunker Punks
With the game still being in early access, and $13.49, I can only really recommend it to big fans of old school shooters. The game has a lot to offer as it is, and the promised features look set to make this a stand out title of whatever year they eventually finish it in. Keep an eye out for Strafe too, another game taking cues from FPS’ of yesteryear.
2 – Darkest Dungeon
Easy said that. The game shares FTL’s difficulty and procedurally generated content, but the core game play is more akin to a Final Fantasy game. The art work is astounding though, and the sense of oppression is palpable. A lot of time and attention went into every aspect of this game, and if you can get past its crushing difficulty, and learn to love the death, you’re in for a damn good time.
1 – Out There Omega Edition
It is a solid resource management game elevated by an emphasis on good writing. The prose is plentiful, and really add to the sense of isolation felt by the protagonist. The graphics for the mobile versions are pretty to look at, and the PC version is more so. I’ve lost a fair few hours to this game, rolling the dice on each jump hoping against hope that the next system will have the oxygen I need to not suffocate. Even when the inevitable happens I feel relaxed by playing. The game is ostensibly a roguelike. Its lack of combat makes it something a little different from the standard fare. But if you’re playing FTL for its setting then I highly recommend picking this gem up.